The extra reputation points can come from cashes and/or other glade events, or it can come from resolve. The longer it takes, the more cornerstones you get to make your game even easier. During that time you work on getting those extra reputation points and its no problem if that takes a little longer even. Just relaxedly accept that the game is going to take the ~6 years you need to get and fullfill all those orders. Sure you can try hard and win in less than 3 years for that achievement, but you dont at all need to. The game pretty much sets the pace for you. You also need to realise you don't need to be in a hurry. Maybe you want to buy a handful of advanced foods for that specific race from the trader if needed, but usually it wont even be needed. You take housing for 6 resolve, 3 hearths for 6 resolve total and you favor the race in question and you got 17 resolve for them already. Even if some may ask you to bring resolve to 30 or so for a certain race, thats peanuts. The orders are not demanding at all either. All we need is 1 or 2 camps that gather basic foods. We don't need any blueprints at all for this, nor corner stones. Extra people gathering basic food is way more efficient. The higher number of produced foods do not make up for this. It is not efficient, its just a lot more people working in more buildings that need to be build and kept clean of blight. We do not require any of the advanced products for this. Surviving long enough for the orders is basically peanuts and best done by staying as small as possible as to not produce unneeded extra hostility from glades and a needlesly large population. So we need to do 2 things in the game: Survive long enough to fullfil all the orders, meanwhile find some extra points of reputation. 9 are given nearly for free from the orders. I think its good to first have a look at the big picture.
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